Tuesday, 28 October 2008

References

Hi, I had a major problem with my internet conection last week. Nevertheless, I was working intensively on my projects, even being offline. The fruits of my divagations are materialising just now. But before I describe my projects in details, I would like you to take a look on http://www.immersence.com/ where Char Davies explains her understanding of immersive virtual-reality environments and our self-awareness. 'Osmose' and 'Immersion' by Char Davies have had a great impact on people who experienced 'the immersion effect'. As it is explained: 'Such response has confirmed the artist's belief that traditional interface boundaries between machine and human can be transcended even while re-affirming our corporeality, and that Cartesian notions of space as well as illustrative realism can effectively be replaced by more evocative alternatives. Immersive virtual space, when stripped of its conventions, can provide an intriguing spatio-temporal context in which to explore the self's subjective experience of "being-in-the-world"—as embodied consciousness in an enveloping space where boundaries between inner/outer, and mind/body dissolve'.
Following this thinking, I began to contemplate on human nature and human interaction with surrounding and nature. If human thought is considered as the beginning of evolution, the body is the slave of mind. Nowadays. people have tendency to change nature accordingly to their needs, in the name of development. Our mind has the ability to 'see' alternatives and to re-evaluate. We tend to control the environment with the power of our mind but, in order to make it happen, we need the power of our bodies. Since the finding of the great equation E=mc2 by Albert Einstein we recognize the world and its objects by physical eppearance. Nevertheless, the great minds of our times are trying to find the 'God's particle' by building The Hadron Collider. Humankind is looking for something that seems to be mystical and religious because it has not been yet observed. The ideology behind my project is to try to bring people closer to the understanding of reality as something mystic and enigmatic. Alternative worlds and abstract thinking are part of human nature. For instance, every single piece of a broken mirror is reflecting world as a separate entity and becomes detached from its previous state of a whole.
I am personally interested in the understanding of human emotions on a level of total surprise when on is put in front of unexpected change. Material things are changing its form and values with a human touch.
Do you remember a scene from a 'Matrix' movie when Neo, the protagonist, is entering the world of Matrix by touching the surface of a mirror that changes into fluid? A great metaphor of Alice in Wonderland. People explore using their senses. And so, Neo saw something unusual in the mirror and his next reaction was his finger touching its surface. Sight and touch are the tools of recognition. My project is basing of these factors. A human hand is the medium of recognition in this case. A camera attached to the palm is the virtual eye and the ultrasonic sensors attached to fingers are reality-distorting tools.
This is the ideological background behind my project. More technical details, sketches and information soon.   


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